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AI Insights · Timothy · October 2025

Top 5 Golf Games Performance in New Zealand, Q3 2025

Explore the performance trends of the top 5 golf games in New Zealand during Q3 2025, with insights on downloads, revenue, and active users.

Top 5 Golf Games Performance in New Zealand, Q3 2025

Golf games have continued to captivate audiences in New Zealand, and the third quarter of 2025 saw interesting trends across the top five titles. Here's a breakdown of their performance based on Sensor Tower data.

Golf Clash - Golfing Simulator from Electronic Arts experienced fluctuations in weekly revenue, peaking at around $2.6K in early August. Downloads showed a decreasing trend, dropping from 972 at the start of the quarter to 357 by the end. Active users remained relatively stable, hovering around 3.5K throughout the period.

Golf Battle, published by Miniclip.com, saw weekly revenue generally stabilize between $400 and $700, with a minor dip in late September. Downloads started strong at 580 but settled at approximately 324. Active users remained steady, averaging around 2.2K.

Ultimate Golf! also from Miniclip.com, had a notable peak in revenue in mid-September, reaching $512. Downloads varied, starting at 251 and dropping to 180 by the quarter's end. Active users showed a slight decline, averaging just below 1K.

Golf Rival - Multiplayer Game by Zynga Inc. maintained a consistent revenue stream, peaking at $654 in late August. Downloads, however, saw a significant drop from 431 to 205. Active users followed a downward trend, ending the quarter with approximately 519.

Finally, WGT Golf sustained moderate revenue throughout the quarter, with figures around $400 to $600. Downloads fluctuated, starting at 228 and closing at 106. Active users remained relatively constant, averaging around 350.

For more detailed insights into these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025